AI Insights · Timothy · July 2022
Top 5 Puzzle Games on Android in Finland, Q2 2022
Explore the performance of the top 5 puzzle games on the Android platform in Finland during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 puzzle games on the Android platform in Finland demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics for the quarter, based on data from Sensor Tower.
Angry Birds 2
Angry Birds 2 saw a steady decline in weekly downloads, starting from 1.3K at the end of March and dropping to around 593 by the end of June. Weekly revenue showed a fluctuating trend, peaking at approximately $3.2K in early May and ending the quarter at around $2.8K. The game’s weekly active users also decreased, starting from 5.5K and ending at about 4.2K.
June's Journey: Hidden Objects
June’s Journey: Hidden Objects experienced relatively stable weekly downloads, peaking at 179 in late May. Revenue showed a variable pattern, reaching a high of approximately $2.8K in mid-April and stabilizing around $1.9K towards the end of the quarter. The game maintained a consistent number of active users, averaging around 2.7K to 3K throughout the quarter.
Angry Birds Friends
Angry Birds Friends had a consistent yet low weekly download rate, averaging around 200 downloads. Revenue showed slight fluctuations, peaking at about $2K at the end of March and then experiencing a slight decline, ending at approximately $1.5K. The active user base remained relatively stable, averaging around 1.8K to 2.4K throughout the quarter.
Bubble Witch 3 Saga
Bubble Witch 3 Saga experienced modest weekly downloads, peaking at 180 in mid-April but gradually declining to 101 by the end of June. Revenue patterns were also variable, with a peak of about $1.5K in late May and ending around $1K. The game’s active user base was stable, averaging around 2.8K to 3.3K throughout the quarter.
Manor Matters
Manor Matters showed a significant drop in weekly downloads from 989 at the end of March to around 143 by the end of June. Revenue also saw a decline, starting from approximately $1.6K and dropping to around $655. Despite these declines, the game maintained a relatively stable active user base, ranging from 3.1K to 5.3K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.